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PV-VR System Components Activity

  • Release Date: 3/3/20

  • Platforms: PC, Android(Oculus Go)

  • Game Engine: Unity

  • Programming Language(s): C#

During my time at the University of Louisiana at Lafayette I worked with a team of programmers to develop VR applications under Dr. Kary Ritter. These applications ranged from a tour of solar field, an activity for demonstrating how photons interact with solar panels, and also an activity that allows you to create various forms of PV systems. In the video, you can see the full playthrough of the components activity, which also has instructions for how it's used. Throughout this experience, I learned that the Oculus SDK is pretty well documented, and it is pretty easy to configure their prefabs to make them work for your games. I also learned that VR applications are really good for tours, or for corporate training purposes.

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